è vero... l'avevo copiata da golarion... comunque, secondo me finché possibile usa le tabelle senza guardare la taglia, ma solo la successione di taglia da lì trovi il tuo danno in forma grande e vedi qual'è la progressione successiva. Esempio se da taglia grande fai 2d6, quello successivo sarà 3d6. prova a rivedere le tabelle in questo senso, cioè danno di taglia successiva e non taglia piccola/media/grande.
edit:
@kimardianus il big bang
ho trovato questo:
: the formula used in this answer was derived by reverse engineering the table for damage per size category and is not official.
At lower dice amounts, the formula is alternating 150% damage and 133% per size category starting with 3d6 being 150% of 2d6, and 3d8 being 150% of 2d8, then 4d6 being 133% of 3d6, and 4d8 being 133% of 3d8, etc.- source.
If you look at 1d12, the max damage is 12, times by 150% is 18. Max damage from 3d6 is 18.
Apply that to 2d12, max damage is 24. Times that by 150% and we get 36. Smallest dice we can use to get a multiplication of 36 is 3d12, so 2d12 enlarged becomes 3d12.
Once you get past the 3d damage, the formula then becomes Twice the damage dice from 2 sizes ago. Example, [2d6]->(3d6)->[4d6]->(6d6)->[8d6]->(12d6)->[16d6]...
Every (xd6) is twice as much as the last (xd6), and every [yd6] is twice as much as the last [yd6]
The above works for d8, d10, and d12s as well
e questa tabella