Immunità dei costrutti
Constructs are immune to death effects, disease, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), necromancy effects, paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless). Constructs are not subject to nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. Constructs are not at risk of death from massive damage.
Su Intimidire
Does the shaken condition from effects like Intimidate count as “an effect with the fear descriptor” for the purpose of blocking spells with emotion components?
Yes, they do. It should say “fear effect,” and for most descriptors, these wordings are sometimes used interchangeably. For instance, an ability that protects you from effects with the charm descriptor would generally protect you from a harpy's song (which is a charm effect).
Questa è l'affermazione di James Jacobs di cui parlavo (di cui riporto un estratto qui sotto).
[...] Intimidate to demoralize is indeed a fear effect, and thus creatures immune to fear or mind-affecting effects can't be demoralized by this skill
Fatte queste considerazione a me pare abbastanza palese la risposta.