Benkalas Posted August 14, 2010 Report Share Posted August 14, 2010 Ho finalmente aggiunto questo titolo alla mia collezione e ne approfitto per guardarne insieme i contenuti: Introduzione Chapter 1: Getting Started Duties of a GM Tone and Maturity The GM as a Host Rules of the House Preparing to Run a Game Creating a Champaign Guide [*]Chapter 2: Running a Game How to Run a Game The Art of GMing The Science of GMing GM Considerations Tool for Game Masters [*]Chapter 3: Player Characters Starting Characters New Players The Life of a Party Player Interaction [*]Chapter 4: Nonplayer Characters Cast of Characters Making NPCs Unique Life of NPC NPC Boons Villains NPC Creator's Toolbox [*]Chapter 5: Rewards The Role of Rewards Starting Treasure What's a Reward? PCs Controlling Reward Random Item Generation [*]Chapter 6: Creating a World World Building Detailing Your World Geography Cultural Consideration The Primitive Society The Feudal Society The Rural/Argrarian Society The Cosmopolitan Society Other Societies Technology Time The Cosmos The Plane Parallel World [*]Chapter 7: Adventures Elements of Adventure Dungeons Planar Tavern Urban Water Wilderness [*]Chapter 8: Advanced Topic Customizing Your Game Chases Disasters Drug and Addicted Fortune Telling Gambling and Game of Change Haunt Hazard Mysteries and Investigations Puzzles and Riddles Sanity and Madness [*]Chapter 9: NPC Galleries NPC Galleries [*]Appendix Reccomendations Campaign Traking Sheet Settlement Traking Sheet NPC Traking Sheet Rules Cheat Sheet Link to comment Share on other sites More sharing options...
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