Subject: Re: Overlooked Spells * PRIESTS *
To: wsbusr1@urc.tue.nl (Boudewijn Wayers)
Date: Fri, 26 Nov 1993 18:03:59 -0600 (CST)
From: John Boelter <boelter@cwis.unomaha.edu>

> >   Try doing what one of my players did, research a spell, 3rd level I 
> >believe it was, called See In Darkness.  This is different from Ultravision
> >as it can only be used in magical darkness, and it just grants a kind of
> >hazy imaging vision (twilight?) to the caster.  Now Darkness became quite
> >useful to use. :)
> 
> If you have this spell on-line, would you send it to me?

   Well, it's not online, but it's rather easy to type in, so...

See Through Darkness (Alteration)
---------------------------------
Sphere:  Sun
Range:  Touch
Components:  V,M
Duration:  1 turn + 1 round / level
Casting Time:  3
Area of Effect:  Sight range of recipient
Saving Throw:  N/A

This spell allows the recipient to partially see through the various Darkness
spells.  Clear sight is not gained, but outlines and shades of light vs. dark
are noted.  Combat is possible at 2 less on the penalties for normal darkness
(-2 for normal creatures, no penalty for those with blind fighting, and ranged
attacks are allowed).  This spell does not counter the effects of natural
darkness (ie: nighttime) but can be used against magical Darkness effects
other than those of the Spell origin (eg: some creatures can magically
Generate Darkness).  The material component is a piece of phosphorus.

   This was originally written up as a Mage spell, but I can see it going
either way, Priest or Mage.

> Thanks in advance!
> Boudewijn Wayers, wsbusr1@urc.tue.nl, Keeper of the Great Net Spellbook.
> Mail me for a copy or ftp greyhawk.stanford.edu;/D_D/incoming/ARCHIVES/...

   John "Nightwind" Boelter
--
Send me a copy of the Net Spellbook, huh, please, willya?
(boelter@cwis.unomaha.edu)


